Packageorg.papervision3d.materials
Classpublic class MovieAssetMaterial
InheritanceMovieAssetMaterial Inheritance MovieMaterial Inheritance BitmapMaterial Inheritance MaterialObject3D Inheritance flash.events.EventDispatcher
SubclassesInteractiveMovieAssetMaterial

The MovieAssetMaterial class creates a texture from a MovieClip library symbol.

The texture can be animated and/or transparent.

The MovieClip's content needs to be top left aligned with the registration point.

Materials collects data about how objects appear when rendered.



Public Properties
 PropertyDefined by
 Inheritedanimated : Boolean
A Boolean value that determines whether the texture is animated.
MovieMaterial
 InheritedAUTO_MIP_MAPPING : Boolean = false
[static] Indicates if mip mapping is forced.
BitmapMaterial
 Inheritedbitmap : BitmapData
A transparent or opaque BitmapData texture.
MaterialObject3D
 InheritedDEBUG : MaterialObject3D
[static]
MaterialObject3D
 InheritedDEBUG_COLOR : int = 0xFF00FF
[static] Color used for DEBUG material.
MaterialObject3D
 InheritedDEFAULT : MaterialObject3D
[static] Returns a MaterialObject3D object with the default magenta wireframe values.
MaterialObject3D
 InheritedDEFAULT_COLOR : int = 0x000000
[static] Color used for DEFAULT material.
MaterialObject3D
 InheriteddoubleSided : Boolean
A Boolean value that indicates whether the faces are double sided.
MaterialObject3D
 InheritedfillAlpha : Number
An 8-bit alpha value fill the faces with.
MaterialObject3D
 InheritedfillColor : Number
A RGB color value to fill the faces with.
MaterialObject3D
 InheritedheightOffset : Number = 0
BitmapMaterial
 Inheritedid : Number
[internal-use] [read-only] Unique id of this instance.
MaterialObject3D
 Inheritedinvisible : Boolean
A Boolean value that indicates whether the faces are invisible (not drawn).
MaterialObject3D
 InheritedlineAlpha : Number
An 8-bit alpha value for the faces outline.
MaterialObject3D
 InheritedlineColor : Number
A RGB color value to draw the faces outline.
MaterialObject3D
 InheritedlineThickness : Number = 1
An value for the thickness of the faces line.
MaterialObject3D
 InheritedmaxU : Number
Internal use
MaterialObject3D
 InheritedmaxV : Number
Internal use
MaterialObject3D
 InheritedMIP_MAP_DEPTH : Number = 8
[static] Levels of mip mapping to force.
BitmapMaterial
 Inheritedmovie : Sprite
The Sprite that is used as a texture.
MovieMaterial
 InheritedmovieTransparent : Boolean
A Boolean value that determines whether the Sprite is transparent.
MovieMaterial
 Inheritedname : String
The name of the material.
MaterialObject3D
 InheritedneedsFaceNormals : Boolean = false
Defines if face normals need to be rotated for this material.
MaterialObject3D
 InheritedoneSide : Boolean
A Boolean value that indicates whether the faces are single sided.
MaterialObject3D
 Inheritedopposite : Boolean
A Boolean value that indicates whether the face is flipped.
MaterialObject3D
 Inheritedscene : SceneObject3D
The scene where the object belongs.
MaterialObject3D
 Inheritedsmooth : Boolean
A Boolean value that determines whether the BitmapData texture is smoothed when rendered.
MaterialObject3D
 Inheritedtexture : *
A texture object.
BitmapMaterial
 InheriteduvMatrices : Dictionary
BitmapMaterial
 InheritedwidthOffset : Number = 0
BitmapMaterial
Protected Properties
 PropertyDefined by
 Inherited_localMatrix : Matrix
[static]
BitmapMaterial
 Inherited_texture : *
BitmapMaterial
 Inherited_triMatrix : Matrix
[static]
BitmapMaterial
Public Methods
 MethodDefined by
  
MovieAssetMaterial(id:*, transparent:Boolean = false, initObject:Object = null)
The MovieAssetMaterial class creates a texture from a MovieClip library id.
MovieAssetMaterial
 Inherited
Creates a copy of the material.
BitmapMaterial
 Inherited
copy(material:MaterialObject3D):void
Copies the properties of a material.
BitmapMaterial
 Inherited
correctBitmap(bitmap:BitmapData, dispose:Boolean):BitmapData
BitmapMaterial
 Inherited
drawFace3D(instance:DisplayObject3D, face3D:Face3D, graphics:Graphics, v0:Vertex2D, v1:Vertex2D, v2:Vertex2D):int
drawFace3D
BitmapMaterial
 Inherited
toString():String
Returns a string value representing the material properties in the specified BitmapMaterial object.
BitmapMaterial
 Inherited
transformUV(face3D:Face3D, instance:DisplayObject3D = null):Matrix
Applies the updated UV texture mapping values to the triangle.
BitmapMaterial
 Inherited
[static] Updates bitmap on all animated MovieMaterial instances.
MovieMaterial
 Inherited
updateBitmap():void
Updates animated Sprite bitmap.
MovieMaterial
Protected Methods
 MethodDefined by
  
createBitmap(asset:*):BitmapData
MovieAssetMaterial
 Inherited
extendBitmapEdges(bmp:BitmapData, originalWidth:Number, originalHeight:Number):void
BitmapMaterial
Constructor detail
MovieAssetMaterial()constructor
public function MovieAssetMaterial(id:*, transparent:Boolean = false, initObject:Object = null)

The MovieAssetMaterial class creates a texture from a MovieClip library id.

Parameters
id:* — The linkage name of the MovieClip symbol in the library.
 
transparent:Boolean (default = false) — [optional] - If it's not transparent, the empty areas of the MovieClip will be of fill32 color. Default value is false.
 
initObject:Object (default = null) — [optional] - An object that contains additional properties with which to populate the newly created material.
Method detail
createBitmap()method
protected override function createBitmap(asset:*):BitmapDataParameters
asset:*

Returns
BitmapData