| Package | org.papervision3d.materials |
| Class | public class BitmapMaterial |
| Inheritance | BitmapMaterial MaterialObject3D flash.events.EventDispatcher |
| Subclasses | BitmapAssetMaterial, BitmapFileMaterial, MovieMaterial |
| Property | Defined by | ||
|---|---|---|---|
![]() | bitmap : BitmapData
A transparent or opaque BitmapData texture.
| MaterialObject3D | |
![]() | DEBUG : MaterialObject3D
[static]
| MaterialObject3D | |
![]() | DEBUG_COLOR : int = 0xFF00FF [static]
Color used for DEBUG material.
| MaterialObject3D | |
![]() | DEFAULT : MaterialObject3D
[static]
Returns a MaterialObject3D object with the default magenta wireframe values.
| MaterialObject3D | |
![]() | DEFAULT_COLOR : int = 0x000000 [static]
Color used for DEFAULT material.
| MaterialObject3D | |
![]() | doubleSided : Boolean
A Boolean value that indicates whether the faces are double sided.
| MaterialObject3D | |
![]() | fillAlpha : Number
An 8-bit alpha value fill the faces with.
| MaterialObject3D | |
![]() | fillColor : Number
A RGB color value to fill the faces with.
| MaterialObject3D | |
![]() | id : Number
[internal-use] [read-only] Unique id of this instance.
| MaterialObject3D | |
![]() | invisible : Boolean
A Boolean value that indicates whether the faces are invisible (not drawn).
| MaterialObject3D | |
![]() | lineAlpha : Number
An 8-bit alpha value for the faces outline.
| MaterialObject3D | |
![]() | lineColor : Number
A RGB color value to draw the faces outline.
| MaterialObject3D | |
![]() | name : String
The name of the material.
| MaterialObject3D | |
![]() | oneSide : Boolean
A Boolean value that indicates whether the faces are single sided.
| MaterialObject3D | |
![]() | opposite : Boolean
A Boolean value that indicates whether the face is flipped.
| MaterialObject3D | |
![]() | scene : SceneObject3D
The scene where the object belongs.
| MaterialObject3D | |
![]() | smooth : Boolean
A Boolean value that determines whether the BitmapData texture is smoothed when rendered.
| MaterialObject3D | |
| texture : *
A texture object.
| BitmapMaterial | ||
| Property | Defined by | ||
|---|---|---|---|
| _texture : * | BitmapMaterial | ||
| Method | Defined by | ||
|---|---|---|---|
|
BitmapMaterial(asset:*, initObject:Object = null)
The BitmapMaterial class creates a texture from a BitmapData object.
| BitmapMaterial | ||
![]() |
Creates a copy of the material.
| MaterialObject3D | |
![]() |
copy(material:MaterialObject3D):void
Copies the properties of a material.
| MaterialObject3D | |
|
toString():String
Returns a string value representing the material properties in the specified BitmapMaterial object.
| BitmapMaterial | ||
![]() |
updateBitmap():void
Updates the BitmapData bitmap from the given texture.
| MaterialObject3D | |
| Method | Defined by | ||
|---|---|---|---|
|
createBitmap(asset:*):BitmapData
| BitmapMaterial | ||
| _texture | property |
protected var _texture:*
| texture | property |
texture:* [read-write]A texture object.
Implementation public function get texture():*
public function set texture(value:*):void
| BitmapMaterial | () | constructor |
public function BitmapMaterial(asset:*, initObject:Object = null)The BitmapMaterial class creates a texture from a BitmapData object.
Parametersasset:* — A BitmapData object.
|
|
initObject:Object (default = null) — [optional] - An object that contains additional properties with which to populate the newly created material.
|
| createBitmap | () | method |
protected function createBitmap(asset:*):BitmapDataParameters
asset:* |
BitmapData |
| toString | () | method |
public override function toString():StringReturns a string value representing the material properties in the specified BitmapMaterial object.
ReturnsString — A string.
|