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calculateAdd(a:org.papervision3d.core:Matrix3D, b:org.papervision3d.core:Matrix3D) — Method in class org.papervision3d.core.Matrix3D
calculateInverse(m:org.papervision3d.core:Matrix3D) — Method in class org.papervision3d.core.Matrix3D
calculateMultiply(a:org.papervision3d.core:Matrix3D, b:org.papervision3d.core:Matrix3D) — Method in class org.papervision3d.core.Matrix3D
calculateMultiply3x3(a:org.papervision3d.core:Matrix3D, b:org.papervision3d.core:Matrix3D) — Method in class org.papervision3d.core.Matrix3D
camera — Property in class com.rockonflash.papervision3d.scenes.SceneManager
The Papervision3D camera (FreeCamera3D) object reference
Camera3D — Class in package org.papervision3d.cameras
The Camera3D class creates a camera that views the area around a target object.
Camera3D(target:org.papervision3d.objects:DisplayObject3D, zoom, focus, initObject) — Constructor in class org.papervision3d.cameras.Camera3D
A Number3D object that specifies the desired rotation of the camera in 3D space.
Camera3D(target:org.papervision3d.objects:DisplayObject3D, zoom, focus, initObject) — Constructor in class org.papervision3d.cameras.Camera3D
A Number3D object that specifies the desired position of the camera's target in 3D space.
Camera3D(target:org.papervision3d.objects:DisplayObject3D, zoom, focus, initObject) — Constructor in class org.papervision3d.cameras.Camera3D
The Camera3D constructor creates cameras that view the area around a target object.
CameraObject3D — Class in package org.papervision3d.core.proto
The CameraObject3D class is the base class for all the cameras that can be placed in a scene.
CameraObject3D(zoom, focus, initObject) — Constructor in class org.papervision3d.core.proto.CameraObject3D
The CameraObject3D constructor lets you create cameras for setting up the view from which a scene will be rendered.
canvas — Property in class com.rockonflash.papervision3d.scenes.SceneManager
The canvas/Sprite where the scene is rendered
changeVisible() — Method in class com.blitzagency.xray.logger.OutputPanel
checkFilters() — Method in class com.blitzagency.xray.logger.XrayLogger
_children — Property in class org.papervision3d.core.proto.DisplayObjectContainer3D
[internal-use] Names indexed by children.
children — Property in class org.papervision3d.core.proto.DisplayObjectContainer3D
Returns the children object.
_childrenByName — Property in class org.papervision3d.core.proto.DisplayObjectContainer3D
[internal-use] Children indexed by name.
childrenList() — Method in class org.papervision3d.core.proto.DisplayObjectContainer3D
Returns a string value with the list of objects.
clear() — Static method in class com.blitzagency.xray.util.LSOUserPreferences
clone(m:org.papervision3d.core:Matrix3D) — Static method in class org.papervision3d.core.Matrix3D
clone() — Method in class org.papervision3d.core.Number3D
Returns a new Number3D object that is a clone of the original instance with the same three-dimensional values.
clone() — Method in class org.papervision3d.core.NumberUV
Returns a new NumberUV object that is a clone of the original instance with the same UV values.
clone() — Method in class org.papervision3d.core.proto.MaterialObject3D
Creates a copy of the material.
clone() — Method in class org.papervision3d.materials.MaterialsList
Creates a copy of the materials list.
Collada — Class in package org.papervision3d.objects
The Collada class lets you load and parse Collada scenes.
Collada(COLLADA, materials:org.papervision3d.materials:MaterialsList, scale, initObject) — Constructor in class org.papervision3d.objects.Collada
Creates a new Collada object.
COLLADA_LOADED — Constant static property in class com.rockonflash.papervision3d.objects.ColladaSceneLoader
Dispatched when mouse coordinates have changed on stage when someone is dragging.
COLLADA_LOADED — Constant static property in class com.rockonflash.papervision3d.objects.ColladaSceneLoader
ColladaSceneLoader — Class in package com.rockonflash.papervision3d.objects
Responsible for maintaining the core properties of the collada object, loading the Collada scene and providing access to the container reference
ColladaSceneLoader(target) — Constructor in class com.rockonflash.papervision3d.objects.ColladaSceneLoader
ColorMaterial — Class in package org.papervision3d.materials
The ColorMaterial class creates a solid color material.
ColorMaterial(color, alpha, initObject) — Constructor in class org.papervision3d.materials.ColorMaterial
The ColorMaterial class creates a solid color material.
com.blitzagency.xray.logger — Package
com.blitzagency.xray.logger.events — Package
com.blitzagency.xray.logger.util — Package
com.blitzagency.xray.util — Package
com.rockonflash.logo.utils — Package
com.rockonflash.papervision3d.events — Package
com.rockonflash.papervision3d.materials.utils — Package
com.rockonflash.papervision3d.objects — Package
com.rockonflash.papervision3d.scenes — Package
com.rockonflash.papervision3d.utils — Package
Cone — Class in package org.papervision3d.objects
The Cone class lets you create and display Cones.
Cone(material:org.papervision3d.core.proto:MaterialObject3D, radius, height, segmentsW, segmentsH, initObject) — Constructor in class org.papervision3d.objects.Cone
Create a new Cone object.
container — Property in class com.rockonflash.logo.utils.VideoContainer
MovieClip object where you want the video object to be created
container — Property in class com.rockonflash.papervision3d.objects.ColladaSceneLoader
Container is where the actual collada scene is drawn
container — Property in class org.papervision3d.core.proto.SceneObject3D
The Sprite that you draw into when rendering.
container — Property in class org.papervision3d.objects.DisplayObject3D
The Sprite that you draw into when rendering in a MovieScene3D.
containerName — Property in class com.rockonflash.papervision3d.objects.ColladaSceneLoader
friendly name of the container
copy(m:org.papervision3d.core:Matrix3D) — Method in class org.papervision3d.core.Matrix3D
copy(material:org.papervision3d.core.proto:MaterialObject3D) — Method in class org.papervision3d.core.proto.MaterialObject3D
Copies the properties of a material.
copy3x3(m:org.papervision3d.core:Matrix3D) — Method in class org.papervision3d.core.Matrix3D
copyPosition(reference) — Method in class org.papervision3d.objects.DisplayObject3D
Copies the position information (x, y and z coordinates) from another object or Matrix3D.
copyTransform(reference) — Method in class org.papervision3d.objects.DisplayObject3D
Copies the transformation information (position, rotation and scale) from another object or Matrix3D.
create3DScene(p_sprite) — Method in class com.rockonflash.papervision3d.scenes.SceneManager
This stores the canvas area, creates the scene, creates the camera, and adds the timer event listener
createBitmap(asset) — Method in class org.papervision3d.materials.BitmapAssetMaterial
[internal-use]
createBitmap(asset) — Method in class org.papervision3d.materials.BitmapFileMaterial
[internal-use]
createBitmap(asset) — Method in class org.papervision3d.materials.BitmapMaterial
createBitmap(asset) — Method in class org.papervision3d.materials.MovieAssetMaterial
createBitmap(asset) — Method in class org.papervision3d.materials.MovieMaterial
createBitmap(asset) — Method in class org.papervision3d.materials.VideoStreamMaterial
Creates the bitmap that is used as a texture
createBitmapMaterial(bitmapClass, oneSided) — Static method in class com.rockonflash.papervision3d.materials.utils.BitmapMaterialTools
cross(v:org.papervision3d.core:Number3D, w:org.papervision3d.core:Number3D) — Static method in class org.papervision3d.core.Number3D
Cross product.
Cube — Class in package org.papervision3d.objects
The Cube class lets you create and display flat rectangle objects.
Cube(material:org.papervision3d.core.proto:MaterialObject3D, width, depth, height, segmentsS, segmentsT, segmentsH, initObject) — Constructor in class org.papervision3d.objects.Cube
Create a new Cube object.
currentRotationObj — Property in class com.rockonflash.papervision3d.utils.ObjectController
The object reference passed in that is being controlled by keystrokes
Cylinder — Class in package org.papervision3d.objects
The Cylinder class lets you create and display Cylinders.
Cylinder(material:org.papervision3d.core.proto:MaterialObject3D, radius, height, segmentsW, segmentsH, topRadius, initObject) — Constructor in class org.papervision3d.objects.Cylinder
Create a new Cylinder object.
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